#VRML V2.0 utf8 #couleurs.wrl Sebastien Marnier 10/97 Group { children [ DEF entree Viewpoint { #definition point de vue position -10.0 1.5 10.0 orientation 0.0 1.0 0.0 5.50 }, Transform { #position de la forme translation -4 0 0 children [ Shape { appearance Appearance { material Material { diffuseColor 1.0 0.0 0.0 #couleur rouge specularColor 0.0 0.0 1.0 #reflet bleu } } geometry Cone { #forme conique } } ] }, Transform { translation -1.0 0.0 0.0 children [ Shape { appearance Appearance { material Material { diffuseColor 0.0 1.0 0.0 #couleur verte transparency 0.6 #semi transparent } } geometry Box { #forme cubique } } ] }, Transform { translation 2.0 0.0 0.0 children [ Shape { appearance Appearance { material Material { diffuseColor 0.0 0.0 1.0 #couleur bleu } } geometry Cylinder { #forme cylindrique } } ] }, Transform { translation 5.0 0.0 0.0 children [ Shape { appearance Appearance { material Material { diffuseColor 1.0 1.0 0.0 #couleur jaune shininess 1.0 #brillance maxi emissiveColor 1.0 1.0 0.0 #couleur brillante jaune } } geometry Sphere { #forme spherique } } ] }, ] }