#VRML V2.0 utf8 #billeye.wrl Sebastien Marnier 10/97 Group { children [ Transform { #paupiere de l'oeil children [ Shape { appearance Appearance { texture ImageTexture { #utilisation d'une texture url ["globule.gif"] #gif transparent } } geometry Sphere { #sphere de rayon 0.5 radius 0.5 } } Billboard { axisOfRotation 0.0 1.0 0.0 #l'oeil pivote sur un axe verticale y children [ Shape { appearance Appearance { texture ImageTexture { #texture de l'oeil url ["eye.gif"] } } geometry Sphere { sphere de rayon 0.4 radius 0.4 } } ] } ] }, ] }