#VRML V2.0 utf8
#billeye.wrl Sebastien Marnier 10/97

Group {
    children [
        

        Transform {                                      #paupiere de l'oeil
            children [
                 Shape {
                    appearance Appearance {              
                        texture ImageTexture {           #utilisation d'une texture
                            url ["globule.gif"]          #gif transparent 
                         }
                    }
                    geometry Sphere {                    #sphere de rayon 0.5
                        radius 0.5
                    }
                }

                Billboard {
                    axisOfRotation 0.0 1.0 0.0           #l'oeil pivote sur un axe verticale y
                    children [

                        Shape {
                            appearance Appearance {
                                texture ImageTexture {   #texture de l'oeil
                                    url ["eye.gif"]
                                }
                            }
                            geometry Sphere {            sphere de rayon 0.4
                                radius 0.4
                            }
                        }
                    ]
                }
                
            ]
        },

    ]
}